https://ogma.newcastle.edu.au/vital/access/ /manager/Index ${session.getAttribute("locale")} 5 Using startle reflex to compare playing and watching in a horror game https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:29362 Wed 11 Apr 2018 10:56:40 AEST ]]> Gender and the perception of emotions in avatars https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:32476 Thu 07 Jun 2018 11:32:16 AEST ]]> Measuring the effect of sound on the emotional and immersive experience of players in a video game: a case study in the horror genre https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:22465 Thu 06 Oct 2022 14:35:55 AEDT ]]> Exploring avatar facial fidelity and emotional expressions on observer perceptions of the uncanny valley https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:22513 Thu 06 Oct 2022 14:28:45 AEDT ]]> Using the startle eye-blink to measure affect in players https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:27310 Sat 24 Mar 2018 07:38:32 AEDT ]]>